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Microsoft Windows Help File Content | 1997-10-29 | 1.7 KB | 39 lines |
- :Base ACE.hlp>proc4
- :Title Microsoft Agent Character Editor Help
- 1 Overview=ACE_OVERVIEW
- 1 Defining a Character's Properties
- 2 To create a new character definition file=ACE_NEWCHARDEF
- 2 To open an existing character definition file=ACE_CHAROPEN
- 2 To specify the character's name=ACE_CHARNAME
- 2 To specify the character's description=ACE_CHARDESCRIPTION
- 2 To specify synthesized speech output settings=ACE_CHARVOICE
- 2 To specify word balloon settings=ACE_CHARBALLOON
- 2 To create a new character identifier=ACE_CHARID
- 1 Creating Animations
- 2 To specify animation default settings=ACE_ANIMPROPS
- 2 To create a new animation=ACE_ANIMNEW
- 2 To create a new animation frame=ACE_FRAMENEW
- 2 To add an image to a frame=ACE_FRAMEADDIMAGE
- 2 To change an image in a frame=ACE_FRAMECHANGEIMAGE
- 2 To adjust image position in a frame=ACE_FRAMEIMAGEPOS
- 2 To adjust an image's order in a frame=ACE_FRAMEIMAGEORDER
- 2 To change a frame's duration=ACE_FRAMEDURATION
- 2 To specify a frame sound effect=ACE_FRAMESOUNDEFX
- 2 To specify branching options=ACE_FRAMEBRANCHING
- 2 To specify speaking overlays=ACE_FRAMEOVERLAYS
- 2 To move or copy a frame=ACE_FRAMEMOVE
- 2 To delete a frame=ACE_FRAMEDELETE
- 2 To copy an animation=ACE_ANIMCOPY
- 2 To delete an animation=ACE_ANIMDELETE
- 1 Previewing an Animation
- 2 To preview an animation=ACE_ANIMPREVIEW
- 2 To display the frame window=ACE_SHOWFRAMEWINDOW
- 1 Assigning Animations
- 2 To create and assign a Return animation=ACE_ANIMRETURN
- 2 To assign an animation to a state=ACE_ANIMASSIGNTOSTATE
- 1 Saving and Printing a Character Definition
- 2 To save a character definition file=ACE_CHARSAVE
- 2 To print a character definition file=ACE_CHARPRINT
- 1 Building a Character
- 2 To build a character=ACE_CHARBUILD
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